Friday, February 20, 2009

Using Video Games as Bait to Hoot Readers

Using Video Games as Bait to Hoot Readers
It is still little research showing whether students can absorb information more effective by playing video games than reading traditional books. Therefore, we can teach students the skills to access digital information and the variety of the technology, but digital information still doesn’t replace printed resource. You can enjoy the fun paying video game based on a book, but you will be more enjoyable in reading that book, like reading the book Brisingr. Same thing is applied to movie too; it is more fun to read Harry Potter than to watch its movie. Reading books allows the reader to have more power to imagine the plots. Thinking can go the way beyond the limit which seeing usually has.

However, the idea to trigger students’ interest to read by playing video game based on a hard copy of book is great, especially for those kids who don’t even tough the real books at all.

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